Strategy points for Magic Gladiator (MG)

 

The Magic Gladiator (MG) is a character chosen by many people for being one of the most easy to rise very rapidly, with the duality between knight and magician is a very powerful and with many variants, that is if ... a character with less defense for those who do not possess the hull and in turn not able to use the options dedicated to Knight and Soul Blade Master.


The strategy for sharing the points to a very serious magic Gladiator almost similar to those of the BK or SM with some differences. Primarily a good difference would be that unlike these other receives the MG 7 points instead of 5, but everything has a why.


For example if we were to our Magic Gladiator BK or a gentleman, should be apportioned between balancing the strength and agility like the blade knight, but this time would not be very effective to devote much energy as the "skill damage "The extra damage that we can give to the blows, it does not work as good way as in the case of bk, you should give him more attack and defense thus putting more points on strength and agility.


If we do our MG a magician would be virtually a carbon copy, but there are a lot of people would reserve q put a little more force if half way we were going to use any weapon of bk.


When we played in a system without a reset, we have three choices, or we do definitely knight of the principle, or magician or balanced. That gives us the ability to use all options of one or the other, but the blows would be lower because it will divide the lot points to go around.


Here they let the 3 suggestions for the Magic Gladiator (MG), if we assume that we play in a system with many resets and to understand that even better, we give an example and with several reset, which would give us a total of 50,000 points, the suggestion that I invite you to seriously test the following:


MG for Mage                     Knight for MG             MG Balanced
Strenght: 23,000            Strenght: 5.000          Strenght: 15,000
Agility:     20,000             Agility:     15,000        Agility: 15,000
Vitality:     5,000             Vitality:     5,000          Vitality: 5,000
Energy:     2,000             Energy:    25,000        Energy: 15.000
           

Hopefully that you will find useful this data, test this considering the points that have to go around.




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