Our character, as we said, consists of various
abilities.
These would include:
1 - Strenght
2 - Agility
3 - Vitality
4 - Energy
5 - Command (just in case we use a Dark Lord)
As we move from level and we have more points to distribute among
these skills, we can make our character stronger, more agile and
more energetic. But this is not to make that balanced, they are
thinking and be strategic in how to use the points made.
We talk of knight in principle, the Blade Knight (BK), you need to
either move closer to his opponent to make a good coup, has the best
stroke of the whole game MU, the combo led by the sum of three
powers, it has a great defense that compensates for the fact that
they do not get beat by far. In the case of the Blade Knight or BK
should put all possible points in strength, agility and a bit of
vitality, energy in this case only until bring to power.
For the Soul Master (SM), on the contrary, we seek to put all
possible points to energy, as the magician blows with sticks his
energy., Also always need to have something of Strenght only to be
able to carry the weapon and September, but mostly the points are
allocated to energy and a bit of agility. The good thing is that the
magician has a great amount of power and achieved far more than
hitting, but it can also beat up, in return has less defense than
the Blade Knight.
The Muse Elf (ME), is the lady of the game MU is the most benefit in
terms of defense deals. This lady hits well from afar for possessing
crossbow or bow, and therefore, it only points to put the power to
use Strenght to the arc and the set, very little vitality and the
rest, or almost entirely place it was in agility, not even put the
comienzo.Por nothing energy the more it sticks, defends itself with
its more agile. This would be the case if we do our Elf agility.
We have here an option if you want to do our Elf Power, in this case
we would single him the strength and agility required to use the set
and weapons, and all the rest of points is what we would on energy
use in this case Energy powers of attack and defense.
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